How's my favourite readers?!I came back from Tripod 08 2 days ago.I know its already quite long,but I was lazy to blog:D.Anyway,Tripod was Sooooooo COOL!!!!I've met so many new friends from other schools along the way,and had an 0verall great experience!Everyone reading this,you MUST attend the Tripod camp 09 next year!You won't have any regrets!It was so awesome!
There was this amazing race thing and my group won that!We ran through orchard and all that and back to Raffles Girl's School.By the way,have I mentioned we camped in RGS?Cool right?!The boys slept in the Gymnasium/Dance Studio,which had air-con!And we all took 2 mattresses each for ourselves to sleep:D.Usually I hate sleeping in camps,but this is different cause you'll be in an air-conditioned room!How COOL is that?!(Pun intended)
Okay enough of that.1 more day to Guitar Hero : On Tour!I'm so hyped up for that game!And not to forget,I promised you guys a review of "The World Ends with You",so here it is.
The World Ends with You Review from DL and IGN
Genre:Action RPG Photos from Nintendo, Square Enix and IGN
Platform:Nintendo DS

Set in Shibuya, one of Tokyo's top fashion districts, the World Ends with You tells the story of Sakuraba Neku, a gloomy 16-year-old who detests human company so much he wishes for the world to leave him alone.

Things get surreal when Neku finds himself in the middle of a crowded scramble crossing, without knowing how he got there or why mutant frogs are suddenly materialising out of thin air and attacking him.
He calls out to the crowd for help but is simply ignored (after all, he did wish to be left alone).
Finally, a girl named Misaki Shiki responds. The two form a pact which results in the unlocking of latent psychic abilities that enable them to battle the cursed creatures.

Neku later learns from Shiki that they were both enrolled into the Reaper's Game, a seven-day contest resembling Survivor where particpants, in teams of two, are to tackle a specified mission each day.Fail, and your right to exist is revoked.

The cheesy premise may sound typically Japanese, but press fourth and you shall be treated to one of the most intriguing storylines ever told in a handheld role-playing game (RPG).
Each passing day in the game reveals a startling truth about Neku's bizarre circumstances, such as how he lost his memory ir what prizes await victory.
Then there are the numerous plot twists, excuted so brilliantly they would make even M.Night Shymaalan, director of movies such as The Village and The Happening, blush.

Complementing the story are creative gameplay elements. Puzzles are silved by scanning strangers' minds and implanting thoughts and food can be comsumed and burned off to earn statistical boosts.
You will be treated to one of the most diverse and fresh sound tracks on DS, mixing hip hop and rap with full lyrics.

Then there is the cornerstone : A frenetic combat system that has you comanding Shiki on the top screen with the directonal pad while simulataneously tapping, slashing or rubbing away on the lower touch screen to activate Neku's psychic powers.

There are over a hundred different powers you can equip Neku with using pins. The great variety of powers encourages players to go in for a battle just for the sake of battling.And not to forget the mini game Tin Pin Slammers,where players try to knock each others' pins off the field in a beyblade sort of way.
Closing Comments
Few games make it into the “amazing” category in our opinion, but with a game that sets as many standards, breaks down as many walls, stomps as many preconceptions, and offers as much depth and versatility as The World Ends With You, we simply can’t consider it anything but exactly that. Square Enix and Jupiter took a chance on this one, as it would have been just as easy to release another Final Fantasy, Mana, or Dragon Quest game in its place, but instead the company went for a long shot in creating something truly unique and imaginative, and the result is not only one of the best DS games out there, but also one of the top RPG’s we’ve played in years.

Whether you’re a fan of the art style or not, or if the dual screen combat is just too hectic for your tastes, there’s still no denying the game’s impressive ability to create an immersive, alive world on Nintendo’s pocket platform, complete with beautiful and inspired music, matchless art design, and pioneering individuality in gameplay. It stands toe to toe with The Legend of Zelda: Phantom Hourglass in this reviewer’s opinion, and will hold the title for being one of DS’s freshest and most imaginative experiences long after the system falls to the wayside. Games like this come once in a system’s lifetime, and shouldn’t be ignored.
Presentation - 8.5
The interface is slick and touch-controlled, but it’ll take a serious investment to learn how everything works. Storytelling could be a bit more dynamic. Portraits and text feels dated.
Graphics - 9.0
A 2D marvel, using 3D to tie everything together. Impressive effects animation, beautiful character design, and great usage of both screens together.
Sound - 9.0
One of the best sound tracks on DS, rivaling the likes of Final Fantasy and Zelda. The mix of hip hop and techno sets the groundwork for the game’s mood
Gameplay - 9.0
The mix of options and dual screen control is unparalleled. Some touch attacks work better when combined with others (based on similar strokes), but it’s truly original.
Lasting Appeal - 9.0
Local wireless Tin Pin Slammers mode is a neat extra mode, but nothing more. 300+ pins, endless customization, and “out of game” options make this a must-play.
Overall Score: 9.0 - Outstanding
So that about sums up about what I want to say. Just to let you guys know, I still haven't touch my holiday homework yet. Better get to work! Thanks for reading, Bye!